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Path of exile wiki skill ges
Path of exile wiki skill ges






path of exile wiki skill ges

If you have the 20% effectiveness to Vulnerability debuffs primary enchant, each vulnerability. Vulnerability effectiveness is a lesser-known stat that enhances the effect of vulnerability. For those of you counting at home, this doubles your damage. Every time you apply a stack of vulnerability, the enemy takes 10% more overall damage, and this can stack ten times, for a total of 100% more. Vulnerability is a stacking multiplicative modifier. And that's despite the fact that curse from gloves would be more effective (42% from gloves vs.

path of exile wiki skill ges

BUT if I for example would have that curse at lvl20 in my Blasphemy support casted as an aura, the aura would be prioritised over the curse from gloves.

path of exile wiki skill ges

Thanks Mark, so for example if I have a corrupted gloves with Curse Enemies with Vulnerability on Hit, with 40% increased Effect, it means that enemy will take 42% increased physical damage (30% base for lvl1 + 12% from extra effect). This item can be transformed on the Altar of Sacrifice along with Vial of Consequence: 22 +(9-20) to maximum Energy Shield +(10-15) to all Attributes (5-10)% increased Movement Spee Finally, you can reserve Pride and apply Vulnerability with CwDT and/or CoH You are Cursed with Vulnerability, with 40% increased Effect As a gift or as punishment, the Empire will have your blood. Pride is more physical damage taken, so it's always 39% regardless of how many other increases you have. It's also subject to boss curse resistance. It might not be shown correctly in POB Vulnerability stacks with Intimidate, Maim, Flesh & Stone, Worthy Foe, or any other sources of increased physical damage taken. Curses were changed when Heist started so that all on-hit curses apply a base level curse with increased effect, and each 4% increased effect is equivalent to an additional gem level. It lasts 9 seconds) The Deep One's Hide Studded Round Shield 60% increased Block Recovery Adds 4 to 8 Physical Damage to Attack 32% increased effect vulnerability is the same as level 8 vulnerability was before. (Vulnerability is a Hex which increases Physical Damage taken by 30%, causes Hits to have +20% chance to inflict Bleeding on the target, and makes Ailments on the target deal Damage 20% faster.








Path of exile wiki skill ges